the.com/side quest

the plot you weren't supposed to follow, which is somehow the whole reason you kept playing.

means an optional detour from the main goal that turns out to matter more than the goal did.

from born in tabletop and video game design, where the main quest is the story the designers want you to finish and the side quest is the story you find by ignoring them.

for instance

skyrim's paarthurnaxa dragon side quest that outshines the main storyline entirely

the witcher 3 gwenta card game detour players spent hundreds of hours on

real life airport layoverturns into a spontaneous 14-hour city tour, no regrets

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