the.com/online multiplayer
where friendships and rage exist in the exact same millisecond.
means a game mode connecting players over the internet to compete or cooperate in real time.
from traces to 1990s dial-up era LAN parties outgrowing the same room, then doom and quake pushing internet play mainstream via early matchmaking servers.
latency lieyou were always shot slightly late.
first big onemaze war ran networked multiplayer back in 1974.
voice chat effectturns strangers into either allies or villains instantly.
matchmaking mathalgorithms rank skill faster than you can rage quit.